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Cleveland simply couldn’t hit a shot.
CLEVELAND — You couldn’t have scripted a worse start to a series for the
Cleveland Cavaliers. They couldn’t hit any threes while the Indiana Pacers couldn’t miss.
On top of that, Donovan Mitchell, De’Andre Hunter, and Evan Mobley all looked worse for wear coming out of Game 1. Afterward, head coach Kenny Atkinson didn’t have a health update for any of them, but mentioned that recovery will be important for everyone before Tuesday.
This was simply an awful game from a team that’s had very few of them all season.
Indiana made everything. They came out of the gates hot, shooting 6-9 from three in the first quarter. That wasn’t just a good start. It was how they were going to shoot it the rest of the evening.
They finished the night going a scorching 52.8% from deep on 19-36 shooting.
Numerous factors allowed this to happen.
Their supporting players hit everything. Andrew Nembhard (5-6), Aaron Nesmith (4-6), and Bennedict Mathurin (3-5) aren’t guys that you
all expect to be that good on the road. But the Cavs also dared some of them to make shots and they did. Indiana deserves credit for that.
Cleveland also continually overhelped in a way that they do when they don’t trust their individual defenders to make a play. This was especially true for their bigs. That can’t keep happening on a night their opponent is shooting this well.
Cleveland couldn’t buy a three. The Cavs went just 9-38 (23.7%) from beyond the arc. This led to them losing the three-point battle by 30(!) points. Being competitive in a game that you lose “the math” that decidedly is sort of surprising.
Atkinson wasn’t impressed with his team’s shot quality afterward. He said it was “average.” Maybe it was, but it certainly didn’t feel like that in the moment.
The Cavs generated looks for the right players. They came in with the strategy of attacking an
opposing defense that goes under screens. Cleveland did so by creating high-quality off-the-dribble threes from screens and by using the screener in pick-and-pops.
This led to their best shooters getting the majority of the attempts. They just didn’t fall.
Mitchell went 1-11, Max Strus went 2-8, Ty Jermoe went 1-4, and Sam Merrill went 2-5.
“We missed good looks,” Mitchell said. “We missed a lot of good looks. And when you miss shots, that’s when they get going in transition. ... I like a lot of the looks we got.”
I’m not a statistician, but I know this type of three-point variance was unlikely.
The Cavs have only had one game where they had a worse three-point percentage and none where they made less than 10 threes. The only other game where they shot a lower percentage was against the
Utah Jazz — a team that did nothing to actually make it difficult to hit threes against them.
Meanwhile, the Pacers had their third-best three-point percentage in a game.
That means, out of 87 regular-season and playoff games, the Cavs had their 86th-ranked three-point shooting performance. And out of 88 games, the Pacers had their third-best shooting game.
Both of those things happening on the same night is incredibly improbable and not something we are likely to see again at any point in the playoffs, let alone this series.
The Cavs didn’t adjust well to Indiana’s pace. This doesn’t show up on the statsheet or in the transition numbers, but it was something that Atkinson and his players mentioned postgame. And understandably so.
A lot of the Cavs' mistakes, both mental and physical, seemed to come from not being as sharp mentally as they needed to be. That is likely a result of having tired legs from playing at a pace you aren’t used to.
Indiana dared Evan Mobley to beat them. They went under on-ball screens, which gave him room to playmake as the roller and get off his three-point shot.
Mobley was ready for this. He aggressively looked for his shot early on as he scored Cleveland’s first five points.
This was a good game for Mobley, even if it was one you’d like to see him continue to stay assertive in.
Donovan Mitchell was able to get into the paint whenever he wanted. The Pacers' defense is predicated on contesting shots at the rim. You wouldn’t have known that by watching what Mitchell was able to do inside.
He finished the game 8-12 in the restricted area and 4-7 in the short mid-range. He was completely dominant in the exact way that Indiana doesn’t want him to be.
via
NBA.com
Donovan Mitchell’s shot chart on May 4, 2025
This was a good performance from Mitchell offensively, minus the whole not being able to make a three thing. That bodes well for Cleveland’s ability to get back on track.
The Cavs controlled the paint on both sides of the ball. They kept Indiana from getting inside (
36th percentile in attempts at the rim) and forced misses when they got there (
17th percentile in rim accuracy).
Meanwhile, the Cavs scored 70 points in the paint because they were consistently able to drive inside (
74th percentile in attempts). A lot of that is due to Mitchell, but it does show how well the Cavs were still able to generate offense even on a night they had their second-worst three-point shooting performance of the season.
Kenny Atkinson isn’t afraid to be creative defensively. He went to a 3-2 zone with Hunter at the top of the zone for portions of the first quarter with Dean Wade and Mobley at the bottom.
The results weren’t great — mostly because Indiana just kept hitting threes — but it was intriguing. This is a creative way to use Hunter’s length on the perimeter without worrying about him getting blown by or leading to rebounding issues.
I’m unsure if this is a look Atkinson will be returning to. However, he is willing to try different things. We’ll see if he does anything different in Game 2 to slow down Indiana’s shooting.
This isn’t an Isaac Okoro series. On paper, it should be one where he could excel. They need someone to guard Tyrese Haliburton, and this series does set up well for someone who can generate offense as a screener.
Okoro didn’t do either of those things to a high enough level in Game 1. He was relegated (or relegated himself) to the corner and wasn’t a factor on offense. You can’t have someone not involved to that level in a series with two high-powered offenses like this.
Unfortunately, this is just the same conversation we’ve had about Okoro in all of his previous postseasons.
The Cavaliers finally won the possession game. They hardly turned it over (eight) while forcing 17 out of Indiana. This led to a 22-9 advantage in points off turnovers.
Cleveland also did a good job of cleaning the glass. They grabbed 13 offensive rebounds to Indiana’s seven and leveraged that to a 21-4 advantage in second-chance points.
Controlling these areas has been an issue for the Cavs all year. Winning them so emphatically on Sunday is a good sign going forward.
The Cavs could’ve used more Ty Jerome. He wasn’t great and forced some shots, but he was someone who could dribble and create for himself. Having multiple guys on the court who can do that is incredibly important and limits the amount of self-creation work that Mitchell has to do.
Atkinson has kept Jerome’s minutes under 30 all year. He’s only exceeded that barrier three times this season and didn’t in Game 1.
That will need to change if Darius Garland remains sidelined. You can’t have as many minutes as the Cavs did with just one ball-handler on the court.
The offense was uncharacteristically stagnant. The extra passes weren’t there. The ball wasn’t pinging around the perimeter.
The Cavs generated decent shots, but how they did so was out of their typical flow. The ball simply wasn’t moving like we’ve become accustomed to seeing.
This showed why Darius Garland is so important to this team. The Cavs needed someone who could reliably get the offense going and establish some type of ball movement. As good as Mitchell and Jerome are, they aren’t players who can tableset for the bigs and keep the offense on schedule like Garland can.
There’s nothing to worry about unless the Cavs have more injury issues. Mobley, Hunter, and Mitchell all appeared to get banged up at various points in Game 1. We’ll see if this influences any of their availability for Game 2. Provided that everyone who played on Sunday is available going forward, the Cavs should be fine.
It can be reductive to boil everything down to three-point variance, but it also can’t be ignored. The Pacers played the best they possibly could due to their outside shooting. The Cavs did the opposite because they couldn’t make anything. Even a C- three-point shooting game from Cleveland could’ve been enough to get the win.
The Cavaliers' talent advantage showed through even as poorly as they shot. You’d expect that to be enough to carry the day if they merely had an awful shooting game instead of a catastrophically bad one.